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tutorials:main:ch01-02 [2012/04/28 16:17]
nick
tutorials:main:ch01-02 [2017/07/27 01:24] (current)
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 The //tiles that you are **drawing onto a screen** are called **combos**// and will probably be referred to as combos for the majority of this tutorial. This distinction exists because combos hold more than just graphical data, but we will go into more detail about that a few chapters down the line. For now, just remember that **combos are what you draw onto the screen.** The //tiles that you are **drawing onto a screen** are called **combos**// and will probably be referred to as combos for the majority of this tutorial. This distinction exists because combos hold more than just graphical data, but we will go into more detail about that a few chapters down the line. For now, just remember that **combos are what you draw onto the screen.**
  
-There are many ways to navigate the three combo lists on the right. You can **hold the shift key and press Up or Down**, you can **use the mouse wheel**, you can **press Pg Up or Pg Down** to skip through the lists at larger intervals (holding ctrl will make it advance even more), and you can **click the really tiny arrows above each combo list**. But these actions only work in the currently selected (by left clicking) combo list and you can only use one combo for drawing at a time.+There are many ways to navigate the three combo lists on the right. You can **hold the shift key and press Up or Down**, you can **use the mouse wheel**, you can **press Pg Up or Pg Down** to skip through the lists at larger intervals (holding ctrl will make it advance even more), and you can **click the really tiny arrows above each combo list**. It's also possible to hover the mouse at the top and bottom edges of the combo list to scroll it if the option under **Etc.->Options->Mouse Scroll** is checked. But these actions only work in the currently selected (by left clicking) combo list and you can only use one combo for drawing at a time.
  
 Another thing to note is the concept of **CSets**, which are short for "Color Sets." Through the majority of this tutorial, they will be referred to as CSets. These pretty much determine the color of what you are drawing onto the screen. Another thing to note is the concept of **CSets**, which are short for "Color Sets." Through the majority of this tutorial, they will be referred to as CSets. These pretty much determine the color of what you are drawing onto the screen.
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 As you've probably noticed, this screen is currently a blue void when we want it to be filled with a ground combo. While we could simply click on the screen and slowly draw all of this in, there is a much faster method. As you've probably noticed, this screen is currently a blue void when we want it to be filled with a ground combo. While we could simply click on the screen and slowly draw all of this in, there is a much faster method.
  
-Hold down **Ctrl** and **left click** on the screen. If you had combo #12 with CSet 0 selected, the screen should look like this:+Hold down **Ctrl** and **left click** on the screen **(Command+Click on the Mac port)**. If you had combo #12 with CSet 0 selected, the screen should look like this:
  
 {{ firstscreen-filled.png?direct&640 |The void of blue is now a void of badly colored ground...}} {{ firstscreen-filled.png?direct&640 |The void of blue is now a void of badly colored ground...}}
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 {{ firstscreen-anotherfillsetup.png?direct&640 |More filling action}} {{ firstscreen-anotherfillsetup.png?direct&640 |More filling action}}
  
-Keep combo #25 with CSet 2 selected and try the fill tool (**Ctrl+Left Click**) in the top row of the screen. It should end up looking like this:+Keep combo #25 with CSet 2 selected and try the fill tool (**Ctrl+Left Click** or **Command+Click**) in the top row of the screen. It should end up looking like this:
  
 {{ firstscreen-fillcomplete.png?direct&640 |The filling is complete}} {{ firstscreen-fillcomplete.png?direct&640 |The filling is complete}}
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 While we are looking at this right click (Ctrl+Click on the Mac port) menu, let's go over the other neat functions it has. While we are looking at this right click (Ctrl+Click on the Mac port) menu, let's go over the other neat functions it has.
  
-  * **Select Combo**\\ This will select the combo you right clicked in the active combo list. This is useful for quickly selecting combos you have used before on a screen.+  * **Select Combo**\\ This will select the combo you right clicked in the active combo list, but not the CSet. This is useful for quickly selecting combos you have used before on a screen.
   * **Scroll to Combo**\\ This will scroll the currently active combo list to the combo you clicked.   * **Scroll to Combo**\\ This will scroll the currently active combo list to the combo you clicked.
   * **Edit Combo**\\ This will let you edit the properties of the currently selected combo. We won't be fooling with this for several chapters.   * **Edit Combo**\\ This will let you edit the properties of the currently selected combo. We won't be fooling with this for several chapters.
tutorials/main/ch01-02.1335644271.txt.gz · Last modified: 2017/07/27 01:24 (external edit)
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