Differences

This shows you the differences between two versions of the page.

Link to this comparison view

tutorials:main:start [2013/04/05 15:07]
nick
tutorials:main:start [2017/07/27 01:24] (current)
Line 23: Line 23:
 We are honestly not trying to rip him off or anything: it was just a good tutorial format and there isn't really a need to mess with something that works. We are honestly not trying to rip him off or anything: it was just a good tutorial format and there isn't really a need to mess with something that works.
  
-====== Tutorial Incomplete State ======+====== Help Related to the Tutorial ======
  
-**This tutorial is currently a work in progressWe don't recommend newbies picking this up until it is in a more complete state. If you decide to go through with reading this regardless, please note that there may be mistakes floating around. Also, be sure to give us feedback about this on PureZC so that we can make the tutorial better.**+If you need help regarding any of the concepts in the tutorial, feel free to ask on [[http://www.purezc.com/forums/index.php?showforum=6|PureZC's ZQuest Editor Help forum]]. You can also ask for help on [[http://armageddongames.net/forum.php|Armageddon Games Network]] since that is the official home of Zelda Classic:-) 
 + 
 +If you want to note any corrections that need to be made to the tutorial, make note of it [[http://www.purezc.com/forums/index.php?showtopic=54851|in the tutorial construction thread]] on PureZC.
  
 ====== Table of Contents ====== ====== Table of Contents ======
Line 83: Line 85:
       * Part 14: Enemy Spawning Patterns       * Part 14: Enemy Spawning Patterns
       * Part 15: Quest Rule Suggestions       * Part 15: Quest Rule Suggestions
- +  - [[ch03-01|Chapter 3: The First Dungeon]] 
-This rather bad table of contents will be replaced with better one later. +    * [[ch03-01|Page 1]] 
- +      * Part 1: Creating and Managing Maps 
-~~NOCACHE~~ +      * Part 2: Dungeon Template Screen and Screen Copy/Pasting 
-<nspages -h1 -simpleList -textPages="Temporary Auto-Generated Table of Contents" -exclude:start>+      * Part 3: Applying Dungeon Template 
 +      * Part 4: Screen Palettes 
 +      * Part 5: Door Combo Sets and Placing Doors 
 +      * Part 6: Copy/Pasting Additional Dungeon Screens 
 +    * [[ch03-02|Page 2]] 
 +      * Part 7: Our First Dungeon Screen 
 +      * Part 8: A Brief Intro to DMap Coordinates 
 +      * Part 9: Creating the Dungeon DMap 
 +      * Part 10: Linking the Dungeon Entrance 
 +    * [[ch03-03|Page 3]] 
 +      * Part 11: Warp Types 
 +    * [[ch03-04|Page 4]] 
 +      * Part 12: Placing Items 
 +      * Part 13: 10 Rupees Room 
 +      * Part 14: Shooting Statues 
 +    * [[ch03-05|Page 5]] 
 +      * Part 15: Dark Room 
 +      * Part 16: Tying Push Blocks to Shutters 
 +      * Part 17: Enemy Ringleaders 
 +    * [[ch03-06|Page 6]] 
 +      * Part 18: Item Cellar Template Screen 
 +      * Part 19: Setting up an Item Cellar 
 +      * Part 20: Stairs Secret 
 +    * [[ch03-07|Page 7]] 
 +      * Part 21: Using the Ladder 
 +      * Part 22: Filler Room 
 +      * Part 23: Passageway Template Screen 
 +      * Part 24: The Passageway Warp Type 
 +    * [[ch03-08|Page 8]] 
 +      * Part 25: The Other Passageway Room 
 +      * Part 26: Bait for the Next Screen 
 +      * Part 27: Feed the Goriya Room 
 +      * Part 28: Boss Roar 
 +      * Part 29: Traps 
 +    * [[ch03-09|Page 9]] 
 +      * Part 30: The Boss Room 
 +      * Part 31: The Dungeon Triforce Piece 
 +    * [[ch03-10|Page 10]] 
 +      * Part 32: Quest Rule Suggestions 
 +  - [[ch04-01|Chapter 4: Continuing the Overworld]] 
 +    * [[ch04-01|Page 1]] 
 +      * Part 1: Rafting 
 +      * Part 2: Zoras 
 +      * Part 3: Potion Shop 
 +    * [[ch04-02|Page 2]] 
 +      * Part 4: Basic Combo Editing 
 +    * [[ch04-03|Page 3]] 
 +      * Part 5: Secret SFX on Screen Entrance 
 +      * Part 6: Master Using It 
 +    * [[ch04-04|Page 4]] 
 +      * Part 7: Fairy Pond 
 +      * Part 8: Items under Armos Statues 
 +      * Part 9: Warp Rings and the Whistle 
 +    * [[ch04-05|Page 5]] 
 +      * Part 10: Making Combos from the Tile Editor 
 +      * Part 11: About Secret Combo Flags 
 +      * Part 12: Using Secret Combo Flags 
 +    * [[ch04-06|Page 6]] 
 +      * Part 13: Relational Drawing Mode 
 +      * Part 14: Drying a Lake 
 +    * [[ch04-07|Page 7]] 
 +      * Part 15: Quest Rule Suggestions 
 +  - [[ch05-01|Chapter 5: The Final Stretch]] 
 +    * [[ch05-01|Page 1]] 
 +      * Part 1: Starting another Dungeon 
 +      * Part 2: Final Dungeon DMap 
 +      * Part 3: Final Dungeon Entrance and Warps 
 +    * [[ch05-02|Page 2]] 
 +      * Part 4: How to be a Cheater 
 +      * Part 5: Init Data 
 +    * [[ch05-03|Page 3]] 
 +      * Part 6: Triforce Blocked 
 +      * Part 7: Ganon 
 +    * [[ch05-04|Page 4]] 
 +      * Part 8: Zelda 
 +      * Part 9: The End String 
 +    * [[ch05-05|Page 5]] 
 +      * Part 10: Quest Rule Suggestions 
 +      * Part 11Future Tutorial Sections
  
tutorials/main/start.1365188859.txt.gz · Last modified: 2017/07/27 01:24 (external edit)
Recent changes RSS feed Debian Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki